JUST4KICKS by Just4Noise
========================

Thanks for installing JUST4KICKS! It's an instrument plugin that generates
kick drums from your ideas and lets you sculpt them right inside your DAW.

  Demo:    https://just4noise.com/demo
  Manual:  https://just4noise.com/manual


WHAT GETS INSTALLED
-------------------

macOS (macOS 10.13 or later, Intel and Apple Silicon)
  VST3   /Library/Audio/Plug-Ins/VST3/JUST4KICKS.vst3
  AU     /Library/Audio/Plug-Ins/Components/JUST4KICKS.component

Windows (Windows 10 or 11, 64-bit)
  VST3         C:\Program Files\Common Files\VST3\JUST4KICKS.vst3


SETUP
-----

1. Run the installer and follow the steps.
     macOS:   double-click JUST4KICKS-macOS-Installer.pkg
     Windows: run the installer and confirm the administrator prompt

2. Open your DAW and rescan your plugins if it doesn't find new plugins
   automatically. The plugin is listed as "JUST4KICKS" by "Just4Noise".
     Logic Pro / GarageBand use the AU version.
     Ableton Live, FL Studio, Cubase, Bitwig, Reaper, Studio One and most
     other DAWs use the VST3 version.

3. Sign in. On first launch you'll be asked to log in or create an account.
   You can sign in with email and password, with Google or Apple, or with
   "Sign in via browser", which shows a pairing code to confirm in your
   web browser. Signing in only needs to happen once per computer.

4. Load JUST4KICKS on an instrument (MIDI) track. It plays when it receives 
   MIDI notes OR when you click on one of the cool spheres.

JUST4KICKS needs an internet connection to generate sounds. Free accounts
get a number of generations per day; you can upgrade from inside the plugin
for unlimited generations.


TROUBLESHOOTING
---------------

Plugin doesn't show up
  - Rescan your plugins, or restart your DAW.
  - Make sure your DAW scans the standard VST3 folder listed above.
  - On macOS, make sure you are looking for the AU version in Logic Pro and
    GarageBand, they don't load VST3.

Can't sign in
  - Check your internet connection and any firewall that might block the
    plugin from reaching just4noise.com.
  - New account? Click the confirmation link in the email we sent you,
    then sign in again.


UNINSTALLING
------------

macOS
  Delete these two items:
    /Library/Audio/Plug-Ins/VST3/JUST4KICKS.vst3
    /Library/Audio/Plug-Ins/Components/JUST4KICKS.component

Windows
  Start Menu > Just4Noise > Uninstall JUST4KICKS


LEGAL
-----

By using JUST4KICKS you agree to our Terms of Service.

  Terms of Service:  https://just4noise.com/terms-of-service
  Privacy Policy:    https://just4noise.com/privacy-policy

JUST4KICKS (c) Just4Noise. All rights reserved.


THIRD-PARTY SOFTWARE AND THANK YOUS
-----------------------------------

JUST4KICKS is built on the work of these open-source projects. A huge thank
you to their authors and contributors!

  JUCE                  Audio plugin framework
                        Raw Material Software Limited
                        https://juce.com

  Bungee                Audio pitch shifting and time stretching
                        Parabola Research Limited, Mozilla Public License 2.0
                        https://github.com/bungee-audio-stretch/bungee

  Eigen                 Linear algebra library (used by Bungee)
                        Mozilla Public License 2.0
                        https://eigen.tuxfamily.org

  PFFFT                 Fast Fourier transform (used by Bungee)
                        Julien Pommier, BSD-style FFTPACK license
                        https://bitbucket.org/jpommier/pffft

  bgfx, bx, bimg        Cross-platform 3D rendering
                        Branimir Karadzic, BSD 2-Clause License
                        https://github.com/bkaradzic/bgfx

  astc-encoder          Texture compression (used by bimg)
                        Arm Limited, Apache License 2.0
                        https://github.com/ARM-software/astc-encoder

  libcurl               Network transfers
                        Daniel Stenberg and contributors, curl license
                        https://curl.se


Source code for the MPL-2.0 components is available at the links above.
